Creating
A Mathematical Model Since many of the motions of interest in the study
of physics can be described by analytic functions, Video Point has a graphical
modeling feature that enables you to try to develop a mathematical model for a
motion. You can do this by comparing a graph of the motion to a graph of an equation.
For example, in analyzing a movie of a bungee jumper in free fall, you could select
a graph of the experimentally determined values of y vs. t. Then you could choose
to model the data with a quadratic equation and then match the parabolic line
to the data by changing values of the equation coefficients. Is the coefficient
of the t2 term close to 4.9 m/s2?
Model of y vs. time for the ball toss. Note that this
is a model and not a fit. To complete a model efficiently, a user must understand
how to recognize the type of function that is needed and how each of the equation
parameters affects the mathematical function. Note the Model Equation dialog box
that follows. How to Create a Mathematical Model
The Modeling Dialog Box. Since
Y vs. Time is a parabola for this projectile, choose the "Quadratic" formula.
Enter appropriate values in each box that correspond to the constants
in the equation. Click on "Apply" to view your modeled graph (shown
as a green line) without closing the dialog box. Once you are satisfied
with your model, click OK to close the dialog box. If you entered
A:=4.94, B:=3.00, and C:=0.368, your model should look something like this:
A Graph Window
shows data points and the line that is a graphical representation of mathematical
model of the data. The constant A (for the x^2 term) should be
approximately -4.9 since this is a projectile that can be modeled by the equation
y = 1/2g*t^2 + vot + yo.
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