Scaling
the Movie This process tells VideoPoint how many screen units (pixels) in
the Movie Window are in a meter, a centimeter or a millimeter in the actual scene.
Conveniently, a 1.00 meter long meter stick was placed in "PRJCTILE.MOV." This
will be used to scale the movie. Starting the Scaling Process
The Scale Movie Dialog Box The length of the scale object (in
this case, the meter stick) is known to be 1.00 meter. Enter this
value into the "Known Length" box. Since we want to scale the coordinate
system relative to "Origin 1", select "Origin 1" in the "Scale Origin:" popup
menu. Since the camera did not zoom at the instant when the movie was
taken, choose a "Fixed" scale type. Once these values have been set,
you are ready to begin the scaling process: Note that three new rows appear
on the Coordinate System's Window. Two rows, Scale 1A and Scale 1B, specify the
ends of the object that you clicked on. The third line, called Scale 1, stores
the ratio of the length of the object relative to the distance between Scale 1A
and Scale 1B. You have now scaled this coordinate system by telling VideoPoint
that 1.00 meter is equivalent to the distance (in pixels) between the two video
points that you just clicked on. What are the Scale 1A and Scale 1B
video points? These two video points are used by the program to determine
the number of pixels between the ends of an object or the distance between two
features used for scaling on a video frame. If the actual distance (in meters,
centimeters, or millimeters) between the Scale 1A and Scale 1B video points is
known, then a scale factor can be determined for the frame. This scale factor
is calculated as the ratio between the number of pixels between Scale 1A and Scale
1B and the actual distance between these points specified by you. Moving either
of the two scaling video points closer together will decrease the scale factor
and moving them farther apart will increase the scale factor.
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